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More Conflux Previews

January 8, 2009

A wizard is well rewarded for being able to bring together all 5 colors of mana for a spell. Rewards such as a Legacy Weapon. Also a Coalition Victory is usually in sight for this special breed of mage, to signify the sheer power that have congregated in front of them. But something has happened to this legendary task in Conflux, it lost its razors edge. The title track for the set goes something like this: ‘3(W)(U)(B)(R)(G): search your library for a white card, a blue card, a black card, a red card and a green card and put them into your hand.’

Do you feel like you just won the game? Do you feel like you just removed any single permanent from the game? No. You just got five cards out of your deck. Each a different color. You didn’t play them for free, you just put them into your hand. For 8 mana. To top it off, that is a Mythic Rare. Imagine pulling that at the pre-release. I can assure you my eyes would tear up a little bit.

How about this: Worldheart Pheonix. 3(R) 2/2 Flying. You can play Worldheart Pheonix from your graveyard for (W)(U)(B)(R)(G) without paying its mana cost, if you do, it comes into play with two +1/+1 counters on it.

Want to pay one of each color for a 4/4 Flying, Pheonix. All I have to say is, the picture better be pretty damn amazing so I will have some incentive to even look at it without getting upset as it sits in the rare position of my booster pack.

I hope Conflux isn’t to Shards of Alara like Eventide was to Shadowmoor. Horrible by comparison.

6 Comments leave one →
  1. January 9, 2009 9:49 am

    Those cards do seem pretty underwhelming. I would also say that most of the mythic rares in Shards were pretty bland. I mean if you take out the Planeswalkers you really don’t have rares that that exciting to use.

    Wizards did say that the mythics weren’t going to be key cards for competitive play. But when you make crap rares they are crap rares mythic or no. I guess Wizards should have put in the caveat that mythic rares would only be cool cards with insane casting costs, except for Planeswalkers.

    Nicol Bolis is turning out to be the most hyped card in Conflux, much like Sarkhan Vol. Yet his casting cost might just be too much to be relevant in competitive play. With that said. I don’t think that I’ve seen one tournament level deck that has made a major top 8 with Sarkhan Vol. I could just be missing something but there is a reason he doesn’t cost $30 anymore.

  2. Dillon permalink*
    January 9, 2009 2:38 pm

    Remember when Elspeth was $12? Remember when everyone said she was the worst Planeswalker to date? She is the most expensive card in Standard right now.
    The thing with Sarkhan Vol is that his colors are off for Standard play. If he was blue or white things would be much different for him.
    Unfortunately for Nicol Bolas, he will not see his spot in the limelight. At 8 mana, he should win you the game. Seeing as how ‘win’ and ‘lose’ are both 0 hits on the Conflux Orb of Insight, I don’t think that is going to be an issue.

  3. January 11, 2009 9:14 am

    Conflux has some incredible cards as far as we know today. Some of them look really good to new players though they’re old concepts that take new forms: Noble hierarch=Birds of paradise, Court homunculus=Kird ape, Banefire=Demonfire, Scepter=Icy manipulator, Path to exile=Swords to plowshares and so on… I think Alara doesn’t show us new-brand mechanics or shocking cards but a reedition of old concepts. I still do like Esper shard and colored artifacts, but I dislike to play five color decks even with Conflux cards I’ve seen. May be only Bant and Esper will bring strong decks to some formats. About mythic rares, I still say they’re not necessary at all. And about some expensive cards I think players should say something about that because some cards are become really elitist and also many decks mechanisms and strategies need a lot of rare expensive cards to be competitive. However I make my decks trying to use cheaper cards that offer good results too.

  4. Kirk permalink
    January 16, 2009 11:59 am

    Does anyone else think Nicol bolas shouldn’t be able to be attacked by ground creatures… I mean I think there is something inherently wrong with nicol bolas if he can take even 1 measly damage from a 1/1 Goblin fodder token – ugh. I guess his wings are decorations or something (yeah i know he’s not a creature – but still) then don’t draw him with wings! Mythics have been less than steller and yeah – only the planeswalkers hold value (except for a few other low casting cost ones). But things that cost 8 mana ususally do not see STD play. Not even the pretty cool idea of using Dramatic Entrance to cheat Hellkite Overlord, Godsire, Emperial ArchAngel into play for 5 mana as an instant panned out… Mythics (besides planeswalkers are at best a Meh… and what’s up with Lich’s Mirror – is that strickly for red burn? Meaning it will only work if in the game you get your opponent down real low in life – he wins, but the mirror kicks in and you pray for like tarfire x2 in your re-draw hand FTW… otherwise, ugh.

  5. Lunashine permalink
    January 16, 2009 12:14 pm

    great post, where fact overcomes any clouded, illusionary foresight someone could have when looking at conflux.

    Im not impressed of a single card until now… I guess they didnt made those fancy new 5cc stuff good because of quickn toast already roaming meta. others say all that 5cc stuff is just to pull all those kiddies from yugioh to magic, and so are the mythics.

    Strange coincidence however, that the card conflux also sucks, I think this reflects this pathetic edition. well but never say never, they sure plant 1 chase rare into it, like they did in every edition xcept coldsnap. good work, keep up those great posts.

  6. January 17, 2009 11:18 am

    I really do like some of the new Conflux cards to date. As for just how well they may support your current deck or tournament play, the jury is still out. As for Mythic Rare’s potential impact on Magic, I do not think that it has made much of a ripple. These cards are indeed very cool but pretty much unplayable legends. I suspect that this idea may originally have come out of a WoTC marketing meeting rather than from a design meeting with MaRo.

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